Learning + Doing

an instructional design blog

Down and out in the Pokeverse

Like nearly everyone on the planet, I’ve spent much of the past few months playing Pokemon Go, and then wondering why I ever played it in the first place. In the span of a few weeks, I became utterly obsessed (enough to reach level 20) and almost as quickly discarded it. The primary mechanic of the game, hunting Pokemon, is … Read More

Agile Game Night

I recently had the opportunity to attend the first Agile Game Night put on by Tampa Bay Agile and found it to be a great experience. As a big fan of Gamestorming and similar training/collaboration/ideation games, I love that there’s a place that can act as a kind of “laboratory” for me to experience them directly and determine if they can be used in my … Read More